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[G-Man finally speaks to Gordon] G-Man: Gordon Freeman, in the flesh - or, rather, in the hazard suit. I took the liberty of relieving you of your weapons. Most of them were government property. As for the suit, I think you've earned it. The borderworld, Xen, is in our control, for the time being... thanks to you. Quite a nasty piece of work you managed over there; I am impressed. That's why I'm here, Mr. Freeman. I have recommended your services to my... employers, and they have authorized me to offer you a job. They agree with me that you have limitless potential. You've proved yourself a decisive man so I don't expect you'll have any trouble deciding what to do. If you're interested, just step into the portal and I will take that as a yes. Otherwise, well, I can offer you a battle you have no chance of winning... rather an anticlimax after what you've just survived. Time to choose...
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Scientist: [after the experiment fails] Why wouldn't they listen? We tried to warn them. Scientist: I never thought I'd see a resonance cascade. Let alone create one.
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Scientist: For God's sake, open the silo door! They're coming for us and it's our only way out! Oh my God, we're doomed!
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Soldier: Were getting out of here! Forget about Freeman!
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Scientist: I'ts cold in there, you have to hurry.
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Scientist: Fascinating! I never suspected such things could be.
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Scientist: [to Gordon] Do you know who ate all the donuts?
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HEV Suit: Welcome to the H.E.V. mark 4 protective system. For use in hazardous environment conditions. High-impact reactive armour activated. Atmospheric contaminant sensors activated. Vital sign monitoring activated. Automatic medical systems engaged. Weapon selection system activated. Munition level monitoring activated. Communications interface online. Have a very safe day.
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Security Guard: [shooting with a pistol at a sixty foot high 3 headed creature] Eat this, you outer-space octopus!
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Security Guard: [switching on a false alarm] C'mon, Gordon! You trying to get me into trouble?
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Soldier: We've got hostiles!
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Soldier: If you have any bomb targets left, mark them on the tactical map, otherwise get the hell out of there!
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Security Guard: [when told to follow player] Roger that, let's run like hell!
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Nihilanth: [upon the Nihilanth's death] FREEEMANNN!
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Scientist: Freeman, you fool!
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Scientist: [playing with tie] Why do we all have to wear these ridiculous ties?
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G-Man: [after accepting the G-Man's offer] Wisely done, Mr. Freeman. I will see you up ahead.
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Security Guard: [to Gordon when the action button is pressed] Hey, catch me later I'll buy you a beer.
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Soldier: I didn't sign on for this shit.
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Black Mesa Transit Announcement System: Good morning, and welcome to the Black Mesa Transit System. This automated train is provided for the security and convenience of the Black Mesa Research Facility personnel. The time is eight-forty seven A.M... Current outside temperature is ninety three degrees with an estimated high of one hundred and five. The Black Mesa compound is maintained at a pleasant sixty-eight degrees at all times. This train is inbound from Level Three dormitories to Sector C Test Labs and Control Facilities. If your intended destination is a high security area beyond Sector C, you will need to return to the Central Transit hub in Area Nine and board a high security train. If you have not yet submitted your identity to the retinal clearance system, you must report to Black Mesa personel for processing before you will be permitted into the high security branch of the transit system. Due to the high toxicity of material routinely handled in the Black Mesa compound, no smoking, eating, or drinking are permitted within the Black Mesa Transit System. Please keep you limbs inside the train at all times. Do not attempt to open the doors until the train has come to a complete halt at the station platform. In the event of an emergency, passengers are to remain seated and await further instruction. If it is necessary to exit the train, disabled personnel should be evacuated first. Please, stay away from electrified rails, and proceed to an emergency station until assistance arrives. A reminder that the Black Mesa Hazard Course decathlon will commence this evening at 1900 hours in the Level Three facility. The semi-finals for high security personnel will be announced in a separate secure access transmission. Remember, more lives than your own may depend on your fitness. Do you have a friend or relative who make a valuable addition to the Black Mesa team? Immediate openings are available in the areas of "Materials Handling" and "Low Clearance Security." Please contact Black Mesa personnel for further information. If you have an associate with a background in the areas of "Theoretical Physics," "Biotechnology," or other high-tech disciplines, please contact our civilian recruitment division. The Black Mesa Research Facility is an equal-opportunity employer. A reminder to all Black Mesa personnel: Regular radiation and biohazard screenings are a requirement of continued employment in the Black Mesa Research Facility. Missing a scheduled urinalisys or radiation check-up is grounds for immediate termination. If you feel you have been exposed to radioactive or other hazardous materials in the course of your duties, contact your radiation safety officer immediately. Work safe, work smart. Your future depends on it. Now arriving at Sector C Test Labs and Control Facilities. Please stand back from the automated door and wait for the security officer to verify your identity. Before exiting the train, be sure to check your area for personal belongings. Thank you, and have a very safe, and productive day.
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Amazon.com Review
Originally released in 1998, the PC version of Half-Life changed first-person shooters forever by proving that a compelling story can be told within the genre. Prior to the game's release, first-person shooters were mindless action games. Half-Life, while containing its fair share of action, also contained plenty of exploration, puzzle, and story elements. Now released as a PlayStation2 game, Half-Life has never looked or played better. This version contains the outstanding single-player story mode, as well as a few new ones. While the new additions aren't so great, the story mode is one of the best escapades available on the PS2. The game follows the adventures of Gordon Freeman, a young research associate at the Black Mesa Federal Research Facility. A typical day at the office goes completely awry as numerous alien life forms invade the facility. The fate of the facility, and quite possibly the world, is in the hands of an unlikely hero. The graphics here trump the original's (understandable, as more than three years have passed). The character models have four times as many polygons, as well as smoother textures and animations. The sound is also very good, with some of the funniest voice acting yet heard in a game. Of course, the single-player gameplay is excellent, thanks to some very well-developed enemy artificial intelligence. Unfortunately, the new modes aren't nearly as brilliant. Decay, the new cooperative mode, seems like an afterthought and pales in comparison to the cooperative modes in Perfect Dark and Halo. Deathmatches only support two players, which is incredibly lame considering many PS2 first-person shooters support four. Despite these flawed modes, the single-player story is so superb that it totally warrants a purchase. --Raymond M. Padilla Pros: - Greatly improved graphics from the original
- Excellent storytelling, especially for the genre
- Strong enemy artificial intelligence
Cons: - Cooperative mode is dull
- Deathmatch only supports 2 players
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